#include "stdafx.h"
#include "app.h"
#include "textfile.h"
#include "ktlarray.h"
using namespace ki;
//=========================================================================
// テキストファイル読み出し共通インターフェイス
//=========================================================================
struct ki::TextFileRPimpl : public Object
{
inline TextFileRPimpl()
: state(EOL) {}
virtual size_t ReadLine( unicode* buf, ulong siz )
= 0;
enum { EOF=0, EOL=1, EOB=2 } state;
};
//-------------------------------------------------------------------------
// Unicode系用のベースクラス
// UTF-8以外はそんなに出会わないだろうから遅くてもよしとする。
//-------------------------------------------------------------------------
struct rBasicUTF : public ki::TextFileRPimpl
{
virtual unicode PeekC() = 0;
virtual unicode GetC() {unicode ch=PeekC(); Skip(); return ch;}
virtual void Skip() = 0;
virtual bool Eof() = 0;
size_t ReadLine( unicode* buf, ulong siz )
{
state = EOF;
// 改行が出るまで読む
unicode *w=buf, *e=buf+siz;
while( !Eof() )
{
*w = GetC();
if( *w==L'\r' || *w==L'\n' )
{
state = EOL;
break;
}
else if( *w!=0xfeff && ++w==e )
{
state = EOB;
break;
}
}
// 改行コードスキップ処理
if( state == EOL )
if( *w==L'\r' && !Eof() && PeekC()==L'\n' )
Skip();
// 読んだ文字数
return w-buf;
}
};
//-------------------------------------------------------------------------
// UCS2ベタ/UCS4ベタ。それぞれUTF16, UTF32の代わりとして使う。
// ついでに同じtemplateで、ISO-8859-1も処理してしまう。^^;
//-------------------------------------------------------------------------
template<typename T>
struct rUCS : public rBasicUTF
{
rUCS( const uchar* b, ulong s, bool bigendian )
: fb( reinterpret_cast<const T*>(b) )
, fe( reinterpret_cast<const T*>(b+(s/sizeof(T))*sizeof(T)) )
, be( bigendian ) {}
const T *fb, *fe;
const bool be;
// エンディアン変換
inline byte swap( byte val ) { return val; }
inline dbyte swap( dbyte val ) { return (val<<8) |(val>>8); }
inline qbyte swap( qbyte val ) { return ((val>>24)&0xff |
(val>>8)&0xff00 |
(val<<8)&0xff0000|
(val<<24)); }
virtual void Skip() { ++fb; }
virtual bool Eof() { return fb==fe; }
virtual unicode PeekC() { return (unicode)(be ? swap(*fb) : *fb); }
};
typedef rUCS< byte> rWest;
typedef rUCS<dbyte> rUtf16;
// UTF-32読み込み
struct rUtf32 : public rUCS<qbyte>
{
rUtf32( const uchar* b, ulong s, bool bigendian )
: rUCS<qbyte>(b,s,bigendian)
, state(0) {}
int state;
qbyte curChar() { return be ? swap(*fb) : *fb; }
bool inBMP(qbyte c) { return c<0x10000; }
virtual unicode PeekC()
{
qbyte c = curChar();
if( inBMP(c) )
return (unicode)c;
return (unicode)(state==0 ? 0xD800 + (((c-0x10000) >> 10)&0x3ff)
: 0xDC00 + ( (c-0x10000) &0x3ff));
}
virtual void Skip()
{
if( inBMP(curChar()) )
++fb;
else if( state==0 )
state=1;
else
++fb, state=0;
}
};
//-------------------------------------------------------------------------
// UTF-5
// 0- F : 1bbbb
// 10- FF : 1bbbb 0bbbb
// 100-FFF : 1bbbb 0bbbb 0bbbb
// というように、16進での一桁を一文字で表していくフォーマット。
// 各 0bbbb は '0', '1', ... '9', 'A', ... 'F'
// 各 1bbbb は 'G', 'H', ... 'P', 'Q', ... 'V' の字で表現。
//-------------------------------------------------------------------------
struct rUtf5 : public rBasicUTF
{
rUtf5( const uchar* b, ulong s )
: fb( b )
, fe( b+s ) {}
const uchar *fb, *fe;
// 16進文字から整数値へ変換
inline byte conv( uchar x )
{
if( '0'<=x && x<='9' ) return x-'0';
else return x-'A'+0x0A;
}
void Skip() { do ++fb; while( fb<fe && *fb<'G' ); }
bool Eof() { return fb==fe; }
unicode PeekC()
{
unicode ch = (*fb-'G');
for( const uchar* p=fb+1; p<fe && *p<'G'; ++p )
ch = (ch<<4)|conv(*p);
return ch;
}
};
//-------------------------------------------------------------------------
// UTF-7
// ASCII範囲の字はそのまま。それ以外はUTF-16の値をbase64エンコード
// して出力。エンコードされた部分は + と - で挟まれる。また '+' と
// いう字自体を表現するために "+-" という形式を用いる。
//-------------------------------------------------------------------------
namespace
{
static const uchar u7c[128]={
0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x3e,0xff,0xff,0xff,0x3f,
0x34,0x35,0x36,0x37,0x38,0x39,0x3a,0x3b,0x3c,0x3d,0xff,0xff,0xff,0xff,0xff,0xff,
0xff,0x00,0x01,0x02,0x03,0x04,0x05,0x06,0x07,0x08,0x09,0x0a,0x0b,0x0c,0x0d,0x0e,
0x0f,0x10,0x11,0x12,0x13,0x14,0x15,0x16,0x17,0x18,0x19,0xff,0xff,0xff,0xff,0xff,
0xff,0x1a,0x1b,0x1c,0x1d,0x1e,0x1f,0x20,0x21,0x22,0x23,0x24,0x25,0x26,0x27,0x28,
0x29,0x2a,0x2b,0x2c,0x2d,0x2e,0x2f,0x30,0x31,0x32,0x33,0xff,0xff,0xff,0xff,0xff };
}
struct rUtf7 : public rBasicUTF
{
rUtf7( const uchar* b, ulong s )
: fb( b )
, fe( b+s )
, rest( -1 ) { fillbuf(); }
const uchar *fb, *fe;
unicode buf[3]; // b64を8文字毎に読んでバッファに溜めておく
int rest; // バッファの空き
bool inB64; // base64エリア内ならtrue
void Skip() { if(--rest==0) fillbuf(); }
bool Eof() { return fb==fe && rest==0; }
unicode PeekC() { return buf[rest-1]; }
void fillbuf()
{
if( fb<fe )
if( !inB64 )
if( *fb=='+' )
if( fb+1<fe && fb[1]=='-' )
rest=1, buf[0]=L'+', fb+=2; // +-
else
++fb, inB64=true, fillbuf(); // 単独 +
else
rest=1, buf[0]=*fb++; // 普通の字
else
{
// 何文字デコードできるか数える
int N=0, E=Max(int(fb-fe),8);
while( N<E && fb[N]<0x80 && u7c[fb[N]]!=0xff )
++N;
// デコード
buf[0]=buf[1]=buf[2]=0;
switch( N )
{
case 8: buf[2]|= u7c[fb[7]];
case 7: buf[2]|=(u7c[fb[6]]<< 6);
case 6: buf[2]|=(u7c[fb[5]]<<12), buf[1]|=(u7c[fb[5]]>>4);
case 5: buf[1]|=(u7c[fb[4]]<< 2);
case 4: buf[1]|=(u7c[fb[3]]<< 8);
case 3: buf[1]|=(u7c[fb[2]]<<14), buf[0]|=(u7c[fb[2]]>>2);
case 2: buf[0]|=(u7c[fb[1]]<< 4);
case 1: buf[0]|=(u7c[fb[0]]<<10);
unicode t;
rest = 1;
if( N==8 )
rest=3, t=buf[0], buf[0]=buf[2], buf[2]=t;
else if( N>=6 )
rest=2, t=buf[0], buf[0]=buf[1], buf[1]=t;
}
// 使った分進む
if( N<E )
{
inB64=false;
if( fb[N]=='-' )
++fb;
}
fb += N;
if( N==0 )
fillbuf();
}
}
};
//-------------------------------------------------------------------------
// UTF8/MBCS
// CR,LFが1バイト文字としてきちんと出てくるので、
// 切り分けが簡単な形式をここでまとめて扱う。UTF8以外の変換は
// Windowsに全て任せている。
//-------------------------------------------------------------------------
namespace
{
typedef char* (WINAPI * uNextFunc)(WORD,const char*,DWORD);
static const byte mask[] = { 0, 0xff, 0x1f, 0x0f, 0x07, 0x03, 0x01 };
static inline int GetMaskIndex(uchar n)
{
if( uchar(n+2) < 0xc2 ) return 1; // 00〜10111111, fe, ff
if( n < 0xe0 ) return 2; // 110xxxxx
if( n < 0xf0 ) return 3; // 1110xxxx
if( n < 0xf8 ) return 4; // 11110xxx
if( n < 0xfc ) return 5; // 111110xx
return 6; // 1111110x
}
static char* WINAPI CharNextUtf8( WORD, const char* p, DWORD )
{
return const_cast<char*>( p+GetMaskIndex(uchar(*p)) );
}
// Win95対策。
// http://support.microsoft.com/default.aspx?scid=%2Fisapi%2Fgomscom%2Easp%3Ftarget%3D%2Fjapan%2Fsupport%2Fkb%2Farticles%2Fjp175%2F3%2F92%2Easp&LN=JA
// MSDNにはWin95以降でサポートと書いてあるのにCP_UTF8は
// 使えないらしいので、自前の変換関数で。
typedef int (WINAPI * uConvFunc)(UINT,DWORD,const char*,int,wchar_t*,int);
static int WINAPI Utf8ToWideChar( UINT, DWORD, const char* sb, int ss, wchar_t* wb, int ws )
{
const uchar *p = reinterpret_cast<const uchar*>(sb);
const uchar *e = reinterpret_cast<const uchar*>(sb+ss);
wchar_t *w = wb; // バッファサイズチェック無し(仕様)
for( int t; p<e; ++w )
{
t = GetMaskIndex(*p);
qbyte qch = (*p++ & mask[t]);
while( p<e && --t )
qch<<=6, qch|=(*p++)&0x3f;
if(qch<0x10000)
*w = (wchar_t)qch;
else
*w++ = (wchar_t)(0xD800 + (((qch-0x10000)>>10)&0x3ff)),
*w = (wchar_t)(0xDC00 + (((qch-0x10000) )&0x3ff));
}
return int(w-wb);
}
}
struct rMBCS : public TextFileRPimpl
{
// ファイルポインタ&コードページ
const char* fb;
const char* fe;
const int cp;
uNextFunc next;
uConvFunc conv;
// 初期設定
rMBCS( const uchar* b, ulong s, int c )
: fb( reinterpret_cast<const char*>(b) )
, fe( reinterpret_cast<const char*>(b+s) )
, cp( c==UTF8 ? UTF8N : c )
, next( cp==UTF8N ? CharNextUtf8 : CharNextExA )
, conv( cp==UTF8N && app().isWin95()
? Utf8ToWideChar : MultiByteToWideChar )
{
if( cp==UTF8N && fe-fb>=3
&& b[0]==0xef && b[1]==0xbb && b[2]==0xbf )
fb += 3; // BOMスキップ
}
size_t ReadLine( unicode* buf, ulong siz )
{
// バッファの終端か、ファイルの終端の近い方まで読み込む
const char *p, *end = Min( fb+siz/2, fe );
state = (end==fe ? EOF : EOB);
// 改行が出るまで進む
for( p=fb; p<end; )
if( *p=='\r' || *p=='\n' )
{
state = EOL;
break;
}
else if( (*p) & 0x80 )
{
p = next(cp,p,0);
}
else
{
++p;
}
// Unicodeへ変換
#ifndef _UNICODE
ulong len = conv( cp, 0, fb, p-fb, buf, siz );
#else
ulong len = ::MultiByteToWideChar( cp, 0, fb, int(p-fb), buf, siz );
#endif
// 改行コードスキップ処理
if( state == EOL )
if( *(p++)=='\r' && p<fe && *p=='\n' )
++p;
fb = p;
// 終了
return len;
}
};
//-------------------------------------------------------------------------
// ISO-2022 の適当な実装
//
// コードページとして、G0, G1, G2, G3 の四面を持つ。
// それぞれ決まったエスケープシーケンスによって、
// さまざまな文字集合を各面に呼び出すことが出来る。
// とりあえず現在のバージョンで対応しているふりなのは
// 次の通り。()内に、そのいい加減っぷりを示す。
//
// <<いつでも>>
// 1B 28 42 : G0へ ASCII
// 1B 28 4A : G0へ JIS X 0201 ローマ字 (のかわりにASCII)
// 1B 29 4A : G1へ JIS X 0201 ローマ字 (のかわりにASCII)
// 1B 2A 4A : G2へ JIS X 0201 ローマ字 (のかわりにASCII)
// 1B 3B 4A : G3へ JIS X 0201 ローマ字 (のかわりにASCII)
// 1B 2E 41 : G2へ ISO-8859-1
// <<CP932が有効な場合>>
// 1B 28 49 : G0へ JIS X 0201 カナ
// 1B 29 49 : G1へ JIS X 0201 カナ
// 1B 2A 49 : G2へ JIS X 0201 カナ
// 1B 2B 49 : G3へ JIS X 0201 カナ
// 1B 24 40 : G0へ JIS X 0208(1978)
// 1B 24 42 : G0へ JIS X 0208(1983) (年度は区別しない)
// <<CP936が有効な場合>>
// 1B 24 41 : G0へ GB 2312
// 1B 24 29 41 : G1へ GB 2312
// 1B 24 2A 41 : G2へ GB 2312
// 1B 24 2B 41 : G3へ GB 2312
// <<CP949が有効な場合>>
// 1B 24 28 43 : G0へ KS X 1001
// 1B 24 29 43 : G1へ KS X 1001
// 1B 24 2A 43 : G2へ KS X 1001
// 1B 24 2B 43 : G3へ KS X 1001
//
// 各面に呼び出した文字集合は、
// GL (0x21〜0xfe) GR (0xa0〜0xff)
// のどちらかへマップすることで、実際のバイト値となる。
// マップ命令となるバイト列は、次の通り
//
// 0F : GL へG0を呼び出し
// 0E : GL へG1を呼び出し
// 1B 7E : GR へG1を呼び出し
// 8E : GL/GR両方 へG2を一瞬だけ呼び出し。1B 4E も同義
// 8F : GL/GR両方 へG3を一瞬だけ呼び出し。1B 4F も同義
//
//-------------------------------------------------------------------------
enum CodeSet { ASCII, LATIN, KANA, JIS, KSX, GB };
struct rIso2022 : public TextFileRPimpl
{
// Helper: JIS X 0208 => SJIS
void jis2sjis( uchar k, uchar t, char* s )
{
if(k>=0x3f) s[0] = (char)(((k+1)>>1)+0xc0);
else s[0] = (char)(((k+1)>>1)+0x80);
if( k&1 ) s[1] = (char)((t>>6) ? t+0x40 : t+0x3f);
else s[1] = (char)(t+0x9e);
}
// ファイルポインタ
const uchar* fb;
const uchar* fe;
bool fixed; // ESCによる切り替えを行わないならtrue
bool mode_hz; // HZの場合。
// 作業変数
CodeSet *GL, *GR, G[4];
int gWhat; // 次の字は 1:GL/GR 2:G2 3:G3 で出力
ulong len;
// 初期化
rIso2022( const uchar* b, ulong s, bool f, bool hz,
CodeSet g0, CodeSet g1, CodeSet g2=ASCII, CodeSet g3=ASCII )
: fb( b )
, fe( b+s )
, fixed( f )
, mode_hz( hz )
, GL( &G[0] )
, GR( &G[1] )
, gWhat( 1 )
{
G[0]=g0, G[1]=g1, G[2]=g2, G[3]=g3;
}
void DoSwitching( const uchar*& p )
{
if( fixed )
{
if( p[0]==0x24 && p[1]!=0x40 && p[1]!=0x41 && p[1]!=0x42
&& p+2 < fe && (p[2]==0x41 || p[2]==0x43) )
++p;
}
else
{
if( p[1]==0x4A )
G[ (p[0]-0x28)%4 ] = ASCII; // 1B [28-2B] 4A
else if( p[1]==0x49 )
G[ (p[0]-0x28)%4 ] = KANA; // 1B [28-2B] 49
else if( *reinterpret_cast<const dbyte*>(p)==0x4228 )
G[ 0 ] = ASCII; // 1B 28 42
else if( *reinterpret_cast<const dbyte*>(p)==0x412E )
G[ 2 ] = LATIN; // 1B 2E 41
else if( p[0]==0x24 )
if( p[1]==0x40 || p[1]==0x42 )
G[ 0 ] = JIS; // 1B 24 [40|42]
else if( p[1]==0x41 )
G[ 0 ] = GB; // 1B 24 41
else if( p+2 < fe )
if( p[2]==0x41 )
G[ ((*++p)-0x28)%4 ] = GB; // 1B 24 [28-2B] 41
else if( p[2]==0x43 )
G[ ((*++p)-0x28)%4 ] = KSX; // 1B 24 [28-2B] 43
}
++p;
}
void DoOutput( unicode*& buf, const uchar*& p )
{
// 文字集合取り出し
CodeSet cs =
(gWhat==2 ? G[2] :
(gWhat==3 ? G[3] :
(*p&0x80 ? *GR : *GL)));
char c[2];
ulong wt=1;
switch( cs )
{
case ASCII:
*buf = (*p)&0x7f;
break;
case LATIN:
*buf = (*p)|0x80;
break;
case KANA:
c[0] = (*p)|0x80;
wt = ::MultiByteToWideChar(
932, MB_PRECOMPOSED, c, 1, buf, 2 );
break;
case GB:
case KSX:
c[0] = (* p)|0x80;
c[1] = (*++p)|0x80;
wt = ::MultiByteToWideChar(
(cs==GB?936:949), MB_PRECOMPOSED, c, 2, buf, 2 );
break;
case JIS:
jis2sjis( (p[0]&0x7f)-0x20, (p[1]&0x7f)-0x20, c );
++p;
wt = ::MultiByteToWideChar(
932, MB_PRECOMPOSED, c, 2, buf, 2 );
break;
}
buf+=wt;
len+=wt;
}
size_t ReadLine( unicode* buf, ulong siz )
{
len=0;
// バッファの終端か、ファイルの終端の近い方まで読み込む
const uchar *p, *end = Min( fb+siz/2, fe );
state = (end==fe ? EOF : EOB);
// 改行が出るまで進む
for( p=fb; p<end; ++p )
switch( *p )
{
case '\r':
case '\n': state = EOL; goto outofloop;
case 0x0F: GL = &G[0]; break;
case 0x0E: GL = &G[1]; break;
case 0x8E: gWhat = 2; break;
case 0x8F: gWhat = 3; break;
case 0x1B:
if( p+1<fe ) {
++p; if( *p==0x7E ) GR = &G[1];
else if( *p==0x4E ) gWhat = 2;
else if( *p==0x4F ) gWhat = 3;
else if( p+1<fe ) DoSwitching(p);
}break;
case 0x7E: if( mode_hz && p+1<fe ) {
++p; if( *p==0x7D ){ GL = &G[0]; break; }
else if( *p==0x7B ){ GL = &G[1]; break; }
} // fall through...
default: DoOutput( buf, p ); gWhat=1; break;
}
outofloop:
// 改行コードスキップ処理
if( state == EOL )
if( *(p++)=='\r' && p<fe && *p=='\n' )
++p;
fb = p;
// 終了
return len;
}
};
//-------------------------------------------------------------------------
// 自動判定などなど
//-------------------------------------------------------------------------
TextFileR::TextFileR( int charset )
: cs_( charset )
, nolbFound_(true)
{
}
TextFileR::~TextFileR()
{
Close();
}
size_t TextFileR::ReadLine( unicode* buf, ulong siz )
{
return impl_->ReadLine( buf, siz );
}
int TextFileR::state() const
{
return impl_->state;
}
void TextFileR::Close()
{
fp_.Close();
}
bool TextFileR::Open( const TCHAR* fname )
{
// ファイルを開く
if( !fp_.Open(fname) )
return false;
const uchar* buf = fp_.base();
const ulong siz = fp_.size();
// 必要なら自動判定
cs_ = AutoDetection( cs_, buf, Min<ulong>(siz,16<<10) ); // 先頭16KB
// 対応するデコーダを作成
switch( cs_ )
{
case Western: impl_ = new rWest(buf,siz,true); break;
case UTF16b:
case UTF16BE: impl_ = new rUtf16(buf,siz,true); break;
case UTF16l:
case UTF16LE: impl_ = new rUtf16(buf,siz,false); break;
case UTF32b:
case UTF32BE: impl_ = new rUtf32(buf,siz,true); break;
case UTF32l:
case UTF32LE: impl_ = new rUtf32(buf,siz,false); break;
case UTF5: impl_ = new rUtf5(buf,siz); break;
case UTF7: impl_ = new rUtf7(buf,siz); break;
case EucJP: impl_ = new rIso2022(buf,siz,true,false,ASCII,JIS,KANA); break;
case IsoJP: impl_ = new rIso2022(buf,siz,false,false,ASCII,KANA); break;
case IsoKR: impl_ = new rIso2022(buf,siz,true,false,ASCII,KSX); break;
case IsoCN: impl_ = new rIso2022(buf,siz,true,false,ASCII,GB); break;
case HZ: impl_ = new rIso2022(buf,siz,true,true, ASCII,GB); break;
default: impl_ = new rMBCS(buf,siz,cs_); break;
}
return true;
}
int TextFileR::AutoDetection( int cs, const uchar* ptr, ulong siz )
{
//-- まず、文字の出現回数の統計を取る
int freq[256];
bool bit8 = false;
mem00( freq, sizeof(freq) );
for( ulong i=0; i<siz; ++i )
{
if( ptr[i] >= 0x80 )
bit8 = true;
++freq[ ptr[i] ];
}
//-- 改行コード決定 (UTF16/32/7のとき問題あり。UTF5に至っては判定不可…)
if( freq['\r'] > freq['\n']*2 ) lb_ = CR;
else if( freq['\n'] > freq['\r']*2 ) lb_ = LF;
else lb_ = CRLF;
nolbFound_ = freq['\r']==0 && freq['\n']==0;
//-- デフォルトコード
int defCs = ::GetACP();
//-- 小さすぎる場合はここで終了
if( siz <= 4 )
return cs==AutoDetect ? defCs : cs;
//-- 明示指定がある場合はここで終了
ulong bom4 = (ptr[0]<<24) + (ptr[1]<<16) + (ptr[2]<<8) + (ptr[3]);
ulong bom2 = (ptr[0]<<8) + (ptr[1]);
if( cs==UTF8 || cs==UTF8N )
cs = (bom4>>8==0xefbbbf ? UTF8 : UTF8N);
else if( cs==UTF32b || cs==UTF32BE )
cs = (bom4==0x0000feff ? UTF32b : UTF32BE);
else if( cs==UTF32l || cs==UTF32LE )
cs = (bom4==0xfffe0000 ? UTF32l : UTF32LE);
else if( cs==UTF16b || cs==UTF16BE )
cs = (bom2==0xfeff ? UTF16b : UTF16BE);
else if( cs==UTF16l || cs==UTF16LE )
cs = (bom2==0xfffe ? UTF16l : UTF16LE);
if( cs != AutoDetect )
return cs;
//-- BOMチェック・7bitチェック
bool Jp = ::IsValidCodePage(932)!=FALSE;
if( (bom4>>8) == 0xefbbbf ) cs = UTF8;
else if( bom4 == 0x0000feff ) cs = UTF32b;
else if( bom4 == 0xfffe0000 ) cs = UTF32l;
else if( bom2 == 0xfeff ) cs = UTF16b;
else if( bom2 == 0xfffe ) cs = UTF16l;
else if( bom4 == 0x1b242943 && ::IsValidCodePage(949) ) cs = IsoKR;
else if( bom4 == 0x1b242941 && ::IsValidCodePage(936) ) cs = IsoCN;
else if( Jp && !bit8 && freq[0x1b]>0 ) cs = IsoJP;
if( cs != AutoDetect )
return cs;
//-- UTF-5 チェック
ulong u5sum = 0;
for( uchar c='0'; c<='9'; ++c ) u5sum += freq[c];
for( uchar c='A'; c<='V'; ++c ) u5sum += freq[c];
if( siz == u5sum )
return UTF5;
//-- 暫定版 UTF-8 / 日本語EUC チェック
cs = defCs;
// 改行コードがLFか、ある程度の大きさか、でないと
// 無条件で ANSI-CP と見なしてしまう。
if( bit8 && (siz>4096 || lb_==1
|| freq[0xfd]>0 || freq[0xfe]>0 || freq[0xff]>0 || freq[0x80]>0) )
{
// UHCやGBKはEUC-JPと非常に混同しやすいので、そっちがデフォルトの場合は
// EUC-JP自動判定を切る
if( Jp && ::GetACP()!=UHC && ::GetACP()!=GBK && ::GetACP()!=Big5 )
{
// EUCとしておかしい値が無いかチェック
bool be=true;
for( int k=0x90; k<=0xa0; ++k )if( freq[k]>0 ){be=false;break;}
for( int k=0x7f; k<=0x8d; ++k )if( freq[k]>0 ){be=false;break;}
if( be )
return EucJP;
}
{
// UTF8として読めるかどうかチェック
bool b8=true;
int mi=1;
for( ulong i=0; i<siz && b8; ++i )
if( --mi )
{
if( ptr[i]<0x80 || ptr[i]>=0xc0 )
b8 = false;
}
else
{
mi = 1;
if( ptr[i] > 0x7f )
{
mi = GetMaskIndex( ptr[i] );
if( mi == 1 )//ptr[i] >= 0xfe )
b8 = false;
}
}
if( b8 )
return UTF8N;
}
}
//-- 判定結果
return cs;
}
//=========================================================================
// テキストファイル出力共通インターフェイス
//=========================================================================
struct ki::TextFileWPimpl : public Object
{
virtual void WriteLine( const unicode* buf, ulong siz )
{ while( siz-- ) WriteChar( *buf++ ); }
virtual void WriteLB( const unicode* buf, ulong siz )
{ WriteLine( buf, siz ); }
virtual void WriteChar( unicode ch )
{}
~TextFileWPimpl()
{ delete [] buf_; }
protected:
TextFileWPimpl( FileW& w )
: fp_ (w)
, bsiz_ (65536)
, buf_ (new char[bsiz_]) {}
void ReserveMoreBuffer()
{
char* nBuf = new char[bsiz_<<=1];
delete [] buf_;
buf_ = nBuf;
}
FileW& fp_;
ulong bsiz_;
char* buf_;
};
//-------------------------------------------------------------------------
// Unicodeテキスト
//-------------------------------------------------------------------------
struct wUtf16LE : public TextFileWPimpl
{
wUtf16LE( FileW& w, bool bom ) : TextFileWPimpl(w)
{ if(bom){ unicode ch=0xfeff; fp_.Write(&ch,2); } }
void WriteLine( const unicode* buf, ulong siz ) {fp_.Write(buf,siz*2);}
};
struct wUtf16BE : public TextFileWPimpl
{
wUtf16BE( FileW& w, bool bom ) : TextFileWPimpl(w)
{ if(bom) WriteChar(0xfeff); }
void WriteChar( unicode ch ) { fp_.WriteC(ch>>8), fp_.WriteC(ch&0xff); }
};
struct wUtf32LE : public TextFileWPimpl
{
wUtf32LE( FileW& w, bool bom ) : TextFileWPimpl(w)
{ if(bom) {unicode c=0xfeff; WriteLine(&c,1);} }
// void WriteChar( unicode ch )
// { fp_.WriteC(ch&0xff), fp_.WriteC(ch>>8), fp_.WriteC(0), fp_.WriteC(0); }
virtual void WriteLine( const unicode* buf, ulong siz )
{
while( siz-- )
{
unicode c = *buf++;
qbyte cc = c;
if( (0xD800<=c && c<=0xDBFF) && siz>0 ) // trail char が正しいかどうかはチェックする気がない
{
unicode c2 = *buf++; siz--;
cc = 0x10000 + (((c-0xD800)&0x3ff)<<10) + ((c2-0xDC00)&0x3ff);
}
for(int i=0; i<=3; ++i)
fp_.WriteC( (uchar)(cc>>(8*i)) );
}
}
};
struct wUtf32BE : public TextFileWPimpl
{
wUtf32BE( FileW& w, bool bom ) : TextFileWPimpl(w)
{ if(bom) {unicode c=0xfeff; WriteLine(&c,1);} }
// void WriteChar( unicode ch )
// { fp_.WriteC(0), fp_.WriteC(0), fp_.WriteC(ch>>8), fp_.WriteC(ch&0xff); }
virtual void WriteLine( const unicode* buf, ulong siz )
{
while( siz-- )
{
unicode c = *buf++;
qbyte cc = c;
if( (0xD800<=c && c<=0xDBFF) && siz>0 ) // trail char が正しいかどうかはチェックする気がない
{
unicode c2 = *buf++; siz--;
cc = 0x10000 + (((c-0xD800)&0x3ff)<<10) + ((c2-0xDC00)&0x3ff);
}
for(int i=3; i>=0; --i)
fp_.WriteC( (uchar)(cc>>(8*i)) );
}
}
};
struct wWest : public TextFileWPimpl
{
wWest( FileW& w ) : TextFileWPimpl(w) {}
void WriteChar( unicode ch ) { fp_.WriteC(ch>0xff ? '?' : (uchar)ch); }
};
struct wUtf5 : public TextFileWPimpl
{
wUtf5( FileW& w ) : TextFileWPimpl(w) {}
void WriteChar( unicode ch )
{
static const char conv[] = {
'0','1','2','3','4','5','6','7',
'8','9','A','B','C','D','E','F' };
if(ch<0x10)
{
fp_.WriteC(ch+'G');
}
else if(ch<0x100)
{
fp_.WriteC((ch>>4)+'G');
fp_.WriteC(conv[ch&0xf]);
}
else if(ch<0x1000)
{
fp_.WriteC((ch>>8)+'G');
fp_.WriteC(conv[(ch>>4)&0xf]);
fp_.WriteC(conv[ch&0xf]);
}
else
{
fp_.WriteC((ch>>12)+'G');
fp_.WriteC(conv[(ch>>8)&0xf]);
fp_.WriteC(conv[(ch>>4)&0xf]);
fp_.WriteC(conv[ch&0xf]);
}
}
};
//-------------------------------------------------------------------------
// Win95対策の自前UTF8/UTF7処理
//-------------------------------------------------------------------------
#ifndef _UNICODE
struct wUTF8 : public TextFileWPimpl
{
wUTF8( FileW& w, int cp )
: TextFileWPimpl(w)
{
if( cp == UTF8 ) // BOM書き込み
fp_.Write( "\xEF\xBB\xBF", 3 );
}
void WriteLine( const unicode* str, ulong len )
{
// 0000-0000-0xxx-xxxx | 0xxxxxxx
// 0000-0xxx-xxyy-yyyy | 110xxxxx 10yyyyyy
// xxxx-yyyy-yyzz-zzzz | 1110xxxx 10yyyyyy 10zzzzzz
// x-xxyy-yyyy-zzzz-zzww-wwww | 11110xxx 10yyyyyy 10zzzzzz 10wwwwww
// ...
while( len-- )
{
qbyte ch = *str;
if( (0xD800<=ch&&ch<=0xDBFF) && len )
ch = 0x10000 + (((ch-0xD800)&0x3ff)<<10) + ((*++str-0xDC00)&0x3ff), len--;
if( ch <= 0x7f )
fp_.WriteC( static_cast<uchar>(ch) );
else if( ch <= 0x7ff )
fp_.WriteC( 0xc0 | static_cast<uchar>(ch>>6) ),
fp_.WriteC( 0x80 | static_cast<uchar>(ch&0x3f) );
else if( ch<= 0xffff )
fp_.WriteC( 0xe0 | static_cast<uchar>(ch>>12) ),
fp_.WriteC( 0x80 | static_cast<uchar>((ch>>6)&0x3f) ),
fp_.WriteC( 0x80 | static_cast<uchar>(ch&0x3f) );
else if( ch<= 0x1fffff )
fp_.WriteC( 0xf0 | static_cast<uchar>(ch>>18) ),
fp_.WriteC( 0x80 | static_cast<uchar>((ch>>12)&0x3f) ),
fp_.WriteC( 0x80 | static_cast<uchar>((ch>>6)&0x3f) ),
fp_.WriteC( 0x80 | static_cast<uchar>(ch&0x3f) );
else if( ch<= 0x3ffffff )
fp_.WriteC( 0xf8 | static_cast<uchar>(ch>>24) ),
fp_.WriteC( 0x80 | static_cast<uchar>((ch>>18)&0x3f) ),
fp_.WriteC( 0x80 | static_cast<uchar>((ch>>12)&0x3f) ),
fp_.WriteC( 0x80 | static_cast<uchar>((ch>>6)&0x3f) ),
fp_.WriteC( 0x80 | static_cast<uchar>(ch&0x3f) );
else
fp_.WriteC( 0xfc | static_cast<uchar>(ch>>30) ),
fp_.WriteC( 0x80 | static_cast<uchar>((ch>>24)&0x3f) ),
fp_.WriteC( 0x80 | static_cast<uchar>((ch>>18)&0x3f) ),
fp_.WriteC( 0x80 | static_cast<uchar>((ch>>12)&0x3f) ),
fp_.WriteC( 0x80 | static_cast<uchar>((ch>>6)&0x3f) ),
fp_.WriteC( 0x80 | static_cast<uchar>(ch&0x3f) );
++str;
}
}
};
struct wUTF7 : public TextFileWPimpl
{
wUTF7( FileW& w ) : TextFileWPimpl(w) {}
void WriteLine( const unicode* str, ulong len )
{
static const uchar mime[64] = {
'A','B','C','D','E','F','G','H','I','J','K','L','M','N','O','P',
'Q','R','S','T','U','V','W','X','Y','Z','a','b','c','d','e','f',
'g','h','i','j','k','l','m','n','o','p','q','r','s','t','u','v',
'w','x','y','z','0','1','2','3','4','5','6','7','8','9','+','/'};
// XxxxxxYyyyyyZzzz | zzWwwwwwUuuuuuVv | vvvvTtttttSsssss
bool mode_m = false;
while( len )
{
if( *str <= 0x7f )
{
fp_.WriteC( static_cast<uchar>(*str) );
if( *str == L'+' )
fp_.WriteC( '-' );
++str, --len;
}
else
{
if(!mode_m) fp_.WriteC( '+' ), mode_m=true;
unicode tx[3] = {0,0,0};
int n=0;
tx[0] = *str, ++str, --len, ++n;
if( len && *str>0x7f )
{
tx[1] = *str, ++str, --len, ++n;
if( len && *str>0x7f )
tx[2] = *str, ++str, --len, ++n;
}
{
fp_.WriteC( mime[ tx[0]>>10 ] );
fp_.WriteC( mime[ (tx[0]>>4)&0x3f ] );
fp_.WriteC( mime[ (tx[0]<<2|tx[1]>>14)&0x3f ] );
if( n>=2 )
{
fp_.WriteC( mime[ (tx[1]>>8)&0x3f ] );
fp_.WriteC( mime[ (tx[1]>>2)&0x3f ] );
fp_.WriteC( mime[ (tx[1]<<4|tx[2]>>12)&0x3f ] );
if( n>=3 )
{
fp_.WriteC( mime[ (tx[2]>>6)&0x3f ] );
fp_.WriteC( mime[ tx[2]&0x3f ] );
}
}
}
if( len && *str<=0x7f )
fp_.WriteC( '-' ), mode_m = false;
}
}
}
};
#endif
//-------------------------------------------------------------------------
// Windows頼りの変換
//-------------------------------------------------------------------------
struct wMBCS : public TextFileWPimpl
{
wMBCS( FileW& w, int cp )
: TextFileWPimpl(w), cp_(cp)
{
if( cp == UTF8 )
{
// BOM書き込み
cp_ = UTF8N;
fp_.Write( "\xEF\xBB\xBF", 3 );
}
}
void WriteLine( const unicode* str, ulong len )
{
// WideCharToMultiByte API を利用した変換
int r;
while(
0==(r=::WideCharToMultiByte(cp_,0,str,len,buf_,bsiz_,NULL,NULL))
&& ::GetLastError()==ERROR_INSUFFICIENT_BUFFER )
ReserveMoreBuffer();
// ファイルへ書き込み
fp_.Write( buf_, r );
}
int cp_;
};
//-------------------------------------------------------------------------
// ISO-2022 サブセットその1。
// ASCIIともう一つしか文字集合を使わないもの
//-------------------------------------------------------------------------
struct wIso2022 : public TextFileWPimpl
{
wIso2022( FileW& w, int cp )
: TextFileWPimpl(w), hz_(cp==HZ)
{
switch( cp )
{
case IsoKR:
fp_.Write( "\x1B\x24\x29\x43", 4 );
cp_ = UHC;
break;
case IsoCN:
fp_.Write( "\x1B\x24\x29\x41", 4 );
// fall through...
default:
cp_ = GBK;
break;
}
}
void WriteLine( const unicode* str, ulong len )
{
// まず WideCharToMultiByte API を利用して変換
int r;
while(
0==(r=::WideCharToMultiByte(cp_,0,str,len,buf_,bsiz_,NULL,NULL))
&& ::GetLastError()==ERROR_INSUFFICIENT_BUFFER )
ReserveMoreBuffer();
bool ascii = true;
for( int i=0; i<r; ++i )
if( buf_[i] & 0x80 )
{
// 非ASCII部分は最上位ビットを落としてから出力
if( ascii )
{
if( hz_ )
fp_.WriteC( 0x7E ), fp_.WriteC( 0x7B );
else
fp_.WriteC( 0x0E );
ascii = false;
}
fp_.WriteC( buf_[i++] & 0x7F );
fp_.WriteC( buf_[i] & 0x7F );
}
else
{
// ASCII部分はそのまま出力
if( !ascii )
{
if( hz_ )
fp_.WriteC( 0x7E ), fp_.WriteC( 0x7D );
else
fp_.WriteC( 0x0F );
ascii = true;
}
fp_.WriteC( buf_[i] );
// ただしHZの場合、0x7E は 0x7E 0x7E と表す
if( hz_ && buf_[i]==0x7E )
fp_.WriteC( 0x7E );
}
// 最後は確実にASCIIに戻す
if( !ascii )
if( hz_ )
fp_.WriteC( 0x7E ), fp_.WriteC( 0x7D );
else
fp_.WriteC( 0x0F );
}
int cp_;
bool hz_;
};
//-------------------------------------------------------------------------
// ISO-2022 サブセットその2。日本語EUC
//-------------------------------------------------------------------------
// Helper: SJIS ==> JIS X 0208
static void sjis2jis( uchar s1, uchar s2, char* k )
{
if( ((s1==0xfa || s1==0xfb) && s2>=0x40) || (s1==0xfc && (s2&0xf0)==0x40) )
{
// IBM外字のマッピング
static const WORD IBM_sjis2kuten[] = {
/*fa40*/0x5c51,0x5c52,0x5c53,0x5c54,0x5c55,0x5c56,0x5c57,0x5c58,0x5c59,0x5c5a,0x0d15,0x0d16,0x0d17,0x0d18,0x0d19,0x0d1a,
/*fa50*/0x0d1b,0x0d1c,0x0d1d,0x0d1e,0x022c,0x5c5c,0x5c5d,0x5c5e,0x0d4a,0x0d42,0x0d44,0x0248,0x5901,0x5902,0x5903,0x5904,
/*fa60*/0x5905,0x5906,0x5907,0x5908,0x5909,0x590a,0x590b,0x590c,0x590d,0x590e,0x590f,0x5910,0x5911,0x5912,0x5913,0x5914,
/*fa70*/0x5915,0x5916,0x5917,0x5918,0x5919,0x591a,0x591b,0x591c,0x591d,0x591e,0x591f,0x5920,0x5921,0x5922,0x5923,/**/0x0109,
/*fa80*/0x5924,0x5925,0x5926,0x5927,0x5928,0x5929,0x592a,0x592b,0x592c,0x592d,0x592e,0x592f,0x5930,0x5931,0x5932,0x5933,
/*fa90*/0x5934,0x5935,0x5936,0x5937,0x5938,0x5939,0x593a,0x593b,0x593c,0x593d,0x593e,0x593f,0x5940,0x5941,0x5942,0x5943,
/*faa0*/0x5944,0x5945,0x5946,0x5947,0x5948,0x5949,0x594a,0x594b,0x594c,0x594d,0x594e,0x594f,0x5950,0x5951,0x5952,0x5953,
/*fab0*/0x5954,0x5955,0x5956,0x5957,0x5958,0x5959,0x595a,0x595b,0x595c,0x595d,0x595e,0x5a01,0x5a02,0x5a03,0x5a04,0x5a05,
/*fac0*/0x5a06,0x5a07,0x5a08,0x5a09,0x5a0a,0x5a0b,0x5a0c,0x5a0d,0x5a0e,0x5a0f,0x5a10,0x5a11,0x5a12,0x5a13,0x5a14,0x5a15,
/*fad0*/0x5a16,0x5a17,0x5a18,0x5a19,0x5a1a,0x5a1b,0x5a1c,0x5a1d,0x5a1e,0x5a1f,0x5a20,0x5a21,0x5a22,0x5a23,0x5a24,0x5a25,
/*fae0*/0x5a26,0x5a27,0x5a28,0x5a29,0x5a2a,0x5a2b,0x5a2c,0x5a2d,0x5a2e,0x5a2f,0x5a30,0x5a31,0x5a32,0x5a33,0x5a34,0x5a35,
/*faf0*/0x5a36,0x5a37,0x5a38,0x5a39,0x5a3a,0x5a3b,0x5a3c,0x5a3d,0x5a3e,0x5a3f,0x5a40,0x5a41,0x5a42,/**/0x0109,0x0109,0x0109,
/*fb40*/0x5a43,0x5a44,0x5a45,0x5a46,0x5a47,0x5a48,0x5a49,0x5a4a,0x5a4b,0x5a4c,0x5a4d,0x5a4e,0x5a4f,0x5a50,0x5a51,0x5a52,
/*fb50*/0x5a53,0x5a54,0x5a55,0x5a56,0x5a57,0x5a58,0x5a59,0x5a5a,0x5a5b,0x5a5c,0x5a5d,0x5a5e,0x5b01,0x5b02,0x5b03,0x5b04,
/*fb60*/0x5b05,0x5b06,0x5b07,0x5b08,0x5b09,0x5b0a,0x5b0b,0x5b0c,0x5b0d,0x5b0e,0x5b0f,0x5b10,0x5b11,0x5b12,0x5b13,0x5b14,
/*fb70*/0x5b15,0x5b16,0x5b17,0x5b18,0x5b19,0x5b1a,0x5b1b,0x5b1c,0x5b1d,0x5b1e,0x5b1f,0x5b20,0x5b21,0x5b22,0x5b23,/**/0x0109,
/*fb80*/0x5b24,0x5b25,0x5b26,0x5b27,0x5b28,0x5b29,0x5b2a,0x5b2b,0x5b2c,0x5b2d,0x5b2e,0x5b2f,0x5b30,0x5b31,0x5b32,0x5b33,
/*fb90*/0x5b34,0x5b35,0x5b36,0x5b37,0x5b38,0x5b39,0x5b3a,0x5b3b,0x5b3c,0x5b3d,0x5b3e,0x5b3f,0x5b40,0x5b41,0x5b42,0x5b43,
/*fba0*/0x5b44,0x5b45,0x5b46,0x5b47,0x5b48,0x5b49,0x5b4a,0x5b4b,0x5b4c,0x5b4d,0x5b4e,0x5b4f,0x5b50,0x5b51,0x5b52,0x5b53,
/*fbb0*/0x5b54,0x5b55,0x5b56,0x5b57,0x5b58,0x5b59,0x5b5a,0x5b5b,0x5b5c,0x5b5d,0x5b5e,0x5c01,0x5c02,0x5c03,0x5c04,0x5c05,
/*fbc0*/0x5c06,0x5c07,0x5c08,0x5c09,0x5c0a,0x5c0b,0x5c0c,0x5c0d,0x5c0e,0x5c0f,0x5c10,0x5c11,0x5c12,0x5c13,0x5c14,0x5c15,
/*fbd0*/0x5c16,0x5c17,0x5c18,0x5c19,0x5c1a,0x5c1b,0x5c1c,0x5c1d,0x5c1e,0x5c1f,0x5c20,0x5c21,0x5c22,0x5c23,0x5c24,0x5c25,
/*fbe0*/0x5c26,0x5c27,0x5c28,0x5c29,0x5c2a,0x5c2b,0x5c2c,0x5c2d,0x5c2e,0x5c2f,0x5c30,0x5c31,0x5c32,0x5c33,0x5c34,0x5c35,
/*fbf0*/0x5c36,0x5c37,0x5c38,0x5c39,0x5c3a,0x5c3b,0x5c3c,0x5c3d,0x5c3e,0x5c3f,0x5c40,0x5c41,0x5c42,/**/0x0109,0x0109,0x0109,
/*fc40*/0x5c43,0x5c44,0x5c45,0x5c46,0x5c47,0x5c48,0x5c49,0x5c4a,0x5c4b,0x5c4c,0x5c4d,0x5c4e,/**/0x0109,0x0109,0x0109,0x0109,
};
k[0] = IBM_sjis2kuten[ (s1-0xfa)*12*16 + (s2-0x40) ]>>8;
k[1] = IBM_sjis2kuten[ (s1-0xfa)*12*16 + (s2-0x40) ]&0xff;
}
else
{
// その他
if( s2>=0x9f )
{
if( s1>=0xe0 ) k[0] = ((s1-0xc0)<<1);
else k[0] = ((s1-0x80)<<1);
k[1] = s2-0x9e;
}
else
{
if( s1>=0xe0 ) k[0] = ((s1-0xc0)<<1)-1;
else k[0] = ((s1-0x80)<<1)-1;
if( s2 & 0x80 ) k[1] = s2-0x40;
else k[1] = s2-0x3f;
}
}
k[0] += 0x20;
k[1] += 0x20;
}
struct wEucJp : public TextFileWPimpl
{
wEucJp( FileW& w )
: TextFileWPimpl(w) {}
void WriteLine( const unicode* str, ulong len )
{
// まず WideCharToMultiByte API を利用して変換
int r;
while(
0==(r=::WideCharToMultiByte(932,0,str,len,buf_,bsiz_,NULL,NULL))
&& ::GetLastError()==ERROR_INSUFFICIENT_BUFFER )
ReserveMoreBuffer();
for( int i=0; i<r; ++i )
if( buf_[i] & 0x80 )
{
if( 0xA1<=(uchar)buf_[i] && (uchar)buf_[i]<=0xDF )
{
// カナ
fp_.WriteC( 0x8E );
fp_.WriteC( buf_[i] );
}
else
{
// JIS X 0208
sjis2jis( buf_[i], buf_[i+1], buf_+i );
fp_.WriteC( buf_[i++] | 0x80 );
fp_.WriteC( buf_[i] | 0x80 );
}
}
else
{
// ASCII部分はそのまま出力
fp_.WriteC( buf_[i] );
}
}
};
//-------------------------------------------------------------------------
// ISO-2022 サブセットその3。ISO-2022-JP
//-------------------------------------------------------------------------
struct wIsoJp : public TextFileWPimpl
{
wIsoJp( FileW& w )
: TextFileWPimpl(w)
{
fp_.Write( "\x1b\x28\x42", 3 );
}
void WriteLine( const unicode* str, ulong len )
{
// まず WideCharToMultiByte API を利用して変換
int r;
while(
0==(r=::WideCharToMultiByte(932,0,str,len,buf_,bsiz_,NULL,NULL))
&& ::GetLastError()==ERROR_INSUFFICIENT_BUFFER )
ReserveMoreBuffer();
enum { ROMA, KANJI, KANA } state = ROMA;
for( int i=0; i<r; ++i )
if( buf_[i] & 0x80 )
{
if( 0xA1<=(uchar)buf_[i] && (uchar)buf_[i]<=0xDF )
{
// カナ
if( state != KANA )
fp_.Write( "\x1b\x28\x49", 3 ), state = KANA;
fp_.WriteC( buf_[i] & 0x7f );
}
else
{
// JIS X 0208
if( state != KANJI )
fp_.Write( "\x1b\x24\x42", 3 ), state = KANJI;
sjis2jis( buf_[i], buf_[i+1], buf_+i );
fp_.WriteC( buf_[i++] );
fp_.WriteC( buf_[i] );
}
}
else
{
// ASCII部分はそのまま出力
if( state != ROMA )
fp_.Write( "\x1b\x28\x42", 3 ), state = ROMA;
fp_.WriteC( buf_[i] );
}
if( state != ROMA )
fp_.Write( "\x1b\x28\x42", 3 ), state = ROMA;
}
};
//-------------------------------------------------------------------------
// 書き込みルーチンの準備等々
//-------------------------------------------------------------------------
TextFileW::TextFileW( int charset, int linebreak )
: cs_( charset ), lb_(linebreak)
{
}
TextFileW::~TextFileW()
{
Close();
}
void TextFileW::Close()
{
impl_ = NULL;
fp_.Close();
}
void TextFileW::WriteLine( const unicode* buf, ulong siz, bool lastline )
{
impl_->WriteLine( buf, siz );
if( !lastline )
{
static const ulong lbLst[] = {0x0D, 0x0A, 0x000A000D};
static const ulong lbLen[] = { 1, 1, 2};
impl_->WriteLB(
reinterpret_cast<const unicode*>(&lbLst[lb_]), lbLen[lb_] );
}
}
bool TextFileW::Open( const TCHAR* fname )
{
if( !fp_.Open( fname, true ) )
return false;
switch( cs_ )
{
case Western: impl_ = new wWest( fp_ ); break;
case UTF5: impl_ = new wUtf5( fp_ ); break;
case UTF16l:
case UTF16LE: impl_ = new wUtf16LE( fp_, cs_==UTF16l ); break;
case UTF16b:
case UTF16BE: impl_ = new wUtf16BE( fp_, cs_==UTF16b ); break;
case UTF32l:
case UTF32LE: impl_ = new wUtf32LE( fp_, cs_==UTF32l ); break;
case UTF32b:
case UTF32BE: impl_ = new wUtf32BE( fp_, cs_==UTF32b ); break;
case EucJP: impl_ = new wEucJp( fp_ ); break;
case IsoJP: impl_ = new wIsoJp( fp_ ); break;
case IsoKR: impl_ = new wIso2022( fp_, cs_ ); break;
case IsoCN: impl_ = new wIso2022( fp_, cs_ ); break;
case HZ: impl_ = new wIso2022( fp_, cs_ ); break;
case UTF8:
case UTF8N:
default:
#ifndef _UNICODE
if( app().isWin95() && (cs_==UTF8 || cs_==UTF8N) )
impl_ = new wUTF8( fp_, cs_ );
else if( app().isWin95() && cs_==UTF7 )
impl_ = new wUTF7( fp_ );
else
#endif
impl_ = new wMBCS( fp_, cs_ );
break;
}
return true;
}