Differences From Artifact [8a1eba48f0346eec]:
- File        
src/gui.d
- 2012-07-14 17:43:01 - part of checkin [71cbce70b5] on branch trunk - Changed a corp symbol from 'D' to 'd' for avoid conflict. (user: kinaba) [annotate]
 
To Artifact [19a06a471eb23a83]:
- File        
src/gui.d
- 2012-07-14 18:16:22 - part of checkin [d782a7db12] on branch trunk - More cute glyph. (user: kinaba) [annotate]
 
   77                  this.render['\\'] = "λ";                                              77                  this.render['\\'] = "λ";
   78                  this.render['R'] = "☃";                                               78                  this.render['R'] = "☃";
   79                  this.render['d'] = "☠";                                               79                  this.render['d'] = "☠";
   80                  this.render['L'] = "☒";                                               80                  this.render['L'] = "☒";
   81                  this.render['O'] = "☐";                                               81                  this.render['O'] = "☐";
   82                  foreach(c,tp; g.map.tr_target) {                                      82                  foreach(c,tp; g.map.tr_target) {
   83                          char d = g.map[tp];                                           83                          char d = g.map[tp];
   84                          this.render[c] = [cast(dchar)('㋀'+d-'1')].to!string();   |    84                          this.render[c] = [cast(dchar)('☢'+d-'1')].to!string();/*
   85                  }                                                                     85                  }
   86                  foreach(char c; '1'..':') this.render[c] = [cast(dchar)('㏠'+c-'1 |    86                  foreach(char c; '1'..':') this.render[c] = [cast(dchar)('☢'+c-'1
   87                  this.paint ~= (Control c, PaintEventArgs ev) {                        87                  this.paint ~= (Control c, PaintEventArgs ev) {
   88                          graphicContext.copyTo(ev.graphics, Rect(0,0,this.clientS      88                          graphicContext.copyTo(ev.graphics, Rect(0,0,this.clientS
   89                  };                                                                    89                  };
   90          }                                                                             90          }
   91                                                                                        91  
   92          void draw(in Game g)                                                          92          void draw(in Game g)
   93          {                                                                             93          {