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To Artifact [e25c75ea96d80507]:


346 } 346 } 347 data = next; 347 data = next; 348 return dead; 348 return dead; 349 } 349 } 350 } 350 } 351 351 352 //////////////////////////////////////////////////////////////////////////////// 352 //////////////////////////////////////////////////////////////////////////////// 353 /* < > 353 354 class Game 354 class Game 355 { 355 { 356 mixin DeriveShow; 356 mixin DeriveShow; 357 357 358 static Game load(File input) 358 static Game load(File input) 359 { 359 { 360 string[] raw_data; 360 string[] raw_data; ................................................................................................................................................................................ 440 long score() { return lambda*(dead ? 25L : cleared ? 75L : 50L) 440 long score() { return lambda*(dead ? 25L : cleared ? 75L : 50L) 441 int water_level() { return water.level(turn); } 441 int water_level() { return water.level(turn); } 442 int water_until_rise() { return water.until_rise(turn); } 442 int water_until_rise() { return water.until_rise(turn); } 443 int hige_until_rise() { return map.hige.until_rise(turn); } 443 int hige_until_rise() { return map.hige.until_rise(turn); } 444 int hp() { return map.waterproof - under_water; } 444 int hp() { return map.waterproof - under_water; } 445 } 445 } 446 } 446 } 447 */ < 448 < 449 //////////////////////////////////////////////////////////////////////////////// < 450 < 451 class Game < 452 { < 453 public: < 454 this(File input) < 455 { < 456 // Read map data < 457 string[] map_data_lines; < 458 for(string line; !(line=input.readln().chomp()).empty; ) < 459 map_data_lines ~= line; < 460 < 461 // H*W < 462 H_ = map_data_lines.length; < 463 W_ = 0; < 464 foreach(mdl; map_data_lines) < 465 W_ = max(W_, mdl.length); < 466 < 467 // Copy to modifiable buffer and adjust coordinates. < 468 raw_data_ = new char[][H_+1]; < 469 foreach(i,mdl; map_data_lines) { < 470 char[] buf = new char[mdl.length+1]; < 471 buf[0] = '#'; < 472 buf[1..$] = mdl[]; < 473 raw_data_[H_-i] = buf; < 474 } < 475 < 476 // Detect objects < 477 for(int y=1; y<=H_; ++y) < 478 for(int x=1; x<raw_data_[y].length; ++x) < 479 { < 480 char c = raw_data_[y][x]; < 481 switch(c) < 482 { < 483 case '#': < 484 case '.': < 485 case ' ': < 486 break; < 487 case 'L': < 488 case 'O': < 489 lift_pos_ = new Pos(y,x); < 490 break; < 491 case 'A': .. case 'I': < 492 case '1': .. case '9': < 493 trampoline_pos_[c] = new Pos(y,x); < 494 break; < 495 case '!': < 496 razor_pos_ ~= new Pos(y,x); < 497 break; < 498 case '\\': < 499 lambda_pos_ ~= new Pos(y,x); < 500 break; < 501 < 502 // Moving objects are erased from raw_data_ < 503 case 'R': < 504 robot_pos_ = new Pos(y,x); < 505 raw_data_[y][x] = ' '; < 506 break; < 507 case '*': < 508 case 'W': < 509 dynamic_objects_[new Pos(y,x)] = c; < 510 raw_data_[y][x] = ' '; < 511 if(c=='*') < 512 may_update_[new Pos(y,x)] = true; < 513 break; < 514 default: < 515 assert(false); < 516 } < 517 } < 518 < 519 // Read other parameters < 520 for(string line; !(line=input.readln()).empty; ) < 521 { < 522 string[] ss = line.split(); < 523 if( ss.length == 2 ) < 524 switch(ss[0]) < 525 { < 526 case "Water": water_base_ = ss[1].to!int(); < 527 case "Flooding": water_pace_ = ss[1].to!int(); < 528 case "Waterproof": max_air_ = ss[1].to!int(); < 529 case "Growth": hige_pace_ = ss[1].to!int(); < 530 case "Razors": num_razor_ = ss[1].to!int(); < 531 default: assert(false); < 532 } < 533 if( ss.length == 4 && ss[0]=="Trampoline" && ss[2]=="tar < 534 { < 535 char fr=ss[1][0], to=ss[3][0]; < 536 trampoline_[fr] = to; < 537 if(to !in trampoline_rev_) trampoline_rev_[to] = < 538 trampoline_rev_[to] ~= fr; < 539 } < 540 } < 541 < 542 air_left_ = max_air_; < 543 } < 544 < 545 @property const { < 546 int H() { return H_; } < 547 int W() { return W_; } < 548 char trampoline(char c) { return (c in trampoline_ ? trampoline_ < 549 const(Pos)[] trampoline_rev(char c) { < 550 const(Pos)[] pp; < 551 if(c in trampoline_rev_) { < 552 foreach(ch; trampoline_rev_[c]) < 553 pp ~= trampoline_pos_[ch]; < 554 } < 555 return pp; < 556 } < 557 int water_level() { < 558 return water_pace_ ? water_base_ + turn_/water_pace_ : w < 559 } < 560 int water_until_rise() { < 561 return water_pace_ ? water_pace_ - turn_%water_pace_ : i < 562 } < 563 int hige_until_rise() { < 564 return hige_pace_ ? hige_pace_ - turn_%hige_pace_ : int. < 565 } < 566 bool is_hige_turn() { < 567 return hige_pace_ ? turn_%hige_pace_ == hige_pace_-1 : f < 568 } < 569 int hp() { return air_left_; } < 570 int num_razor() { return num_razor_; } < 571 bool cleared() { return cleared_; } < 572 bool dead() { return dead_; } < 573 long score() { return num_lambda_*(dead_ ? 25L : cleared_ ? 75L < 574 const(Pos) robot() { return robot_pos_; } < 575 const(Pos) lift() { return lift_pos_; } < 576 Pos[] lambdas() { < 577 Pos[] pp; < 578 foreach(p; lambda_pos_) < 579 pp ~= p.clone(); < 580 return pp; < 581 } < 582 Pos[] razors() { < 583 Pos[] pp; < 584 foreach(p; razor_pos_) < 585 pp ~= p.clone(); < 586 return pp; < 587 } < 588 const(Pos)[] higes() { < 589 const(Pos)[] pp; < 590 foreach(p,c; dynamic_objects_) < 591 if(c=='W') < 592 pp ~= p; < 593 return pp; < 594 } < 595 } < 596 const { < 597 char opIndex(in Pos p) { return opIndex(p.y, p.x); } < 598 char opIndex(int y, int x) { return map_get(y, x); } < 599 } < 600 < 601 public: < 602 void command(char c) < 603 { < 604 if(dead || cleared) < 605 return; < 606 < 607 if(c == 'U') command_move(+1, 0); < 608 if(c == 'D') command_move(-1, 0); < 609 if(c == 'L') command_move(0, -1); < 610 if(c == 'R') command_move(0, +1); < 611 if(c == 'S') use_razor(); < 612 if(c == 'W') {} < 613 < 614 if(!cleared) < 615 { < 616 map_update(); < 617 water_update(); < 618 } < 619 turn_ ++; < 620 } < 621 < 622 void command_move(int dy, int dx) < 623 { < 624 int y = robot_pos_.y, x = robot_pos_.x; < 625 char c = this[y+dy, x+dx]; < 626 Pos p = new Pos(y+dy, x+dx); < 627 < 628 switch(c){ < 629 case 'O': < 630 cleared_ = true; < 631 move_robot_to(p); < 632 break; < 633 case '\\': < 634 take_lambda_at(p); < 635 move_robot_to(p); < 636 break; < 637 case '!': < 638 take_razor_at(p); < 639 move_robot_to(p); < 640 break; < 641 case 'A': .. case 'I': < 642 enter_trampoline_at(p, c); < 643 break; < 644 case ' ': < 645 case '.': < 646 move_robot_to(p); < 647 break; < 648 case '*': < 649 if(dy!=0 || this[y,x+dx*2]!=' ') < 650 break; < 651 move_robot_to(p); < 652 push_rock(p, new Pos(y,x+dx*2)); < 653 break; < 654 default: < 655 break; < 656 } < 657 } < 658 < 659 void use_razor() < 660 { < 661 if(num_razor_ == 0) < 662 return; < 663 num_razor_ --; < 664 < 665 for(int dy=-1; dy<=+1; ++dy) < 666 for(int dx=-1; dx<=+1; ++dx) if(dy||dx) < 667 { < 668 Pos p = new Pos(robot_pos_.y+dy, robot_pos_.x+dx); < 669 if(auto it = p in dynamic_objects_) < 670 if(*it == 'W') { < 671 something_gone(p); < 672 dynamic_objects_.remove(p); < 673 } < 674 } < 675 } < 676 < 677 void take_lambda_at(Pos p) < 678 { < 679 map_set_empty(p); < 680 num_lambda_ ++; < 681 lambda_pos_ = lambda_pos_.erase(p); < 682 } < 683 < 684 void take_razor_at(Pos p) < 685 { < 686 map_set_empty(p); < 687 num_razor_ ++; < 688 razor_pos_ = razor_pos_.erase(p); < 689 } < 690 < 691 void enter_trampoline_at(Pos p, char c) < 692 { < 693 char d = trampoline(c); < 694 foreach(cc; trampoline_rev_[d]) { < 695 Pos pp = trampoline_pos_[cc]; < 696 something_gone(pp); < 697 map_set_empty(pp); < 698 } < 699 move_robot_to(trampoline_pos_[d]); < 700 } < 701 < 702 void move_robot_to(Pos p) < 703 { < 704 something_gone(robot_pos_); < 705 map_set_empty(p.y, p.x); < 706 robot_pos_ = p; < 707 } < 708 < 709 void push_rock(Pos fr, Pos to) < 710 { < 711 dynamic_objects_.remove(fr); < 712 dynamic_objects_[to] = '*'; < 713 may_update_[to] = true; < 714 } < 715 < 716 void something_gone(Pos p) < 717 { < 718 for(int dy=0; dy<=+1; ++dy) < 719 for(int dx=-1; dx<=+1; ++dx) if(dy||dx) < 720 may_update_[new Pos(p.y+dy,p.x+dx)] = true; < 721 } < 722 < 723 void map_update() < 724 { < 725 Pos[] may_update_list; < 726 foreach(p,_; may_update_) < 727 if(this[p] == '*') < 728 may_update_list ~= p; < 729 may_update_ = null; < 730 < 731 if( is_hige_turn() ) < 732 foreach(p,c; dynamic_objects_) < 733 if(c == 'W') < 734 may_update_list ~= p; < 735 < 736 sort(may_update_list); < 737 char[Pos] to_be_written; < 738 foreach(p; may_update_list) < 739 if(is_hige_turn() && this[p]=='W') < 740 { < 741 for(int dy=-1; dy<=+1; ++dy) < 742 for(int dx=-1; dx<=+1; ++dx) { < 743 Pos q = new Pos(p.y+dy,p.x+dx); < 744 if( this[q] == ' ' ) < 745 to_be_written[q] = 'W'; < 746 } < 747 } < 748 else < 749 { < 750 int y = p.y; < 751 int x = p.x; < 752 char below = this[y-1,x]; < 753 // * < 754 // _ < 755 if(below==' ') { < 756 Pos q = new Pos(y-1,x); < 757 to_be_written[p] = ' '; < 758 to_be_written[q] = '*'; < 759 may_update_[q] = true; < 760 } < 761 // *_ *_ < 762 // *_ or \_ < 763 else if((below=='*'||below=='\\')&&this[y-1,x+1] < 764 Pos q = new Pos(y-1,x+1); < 765 to_be_written[p] = ' '; < 766 to_be_written[q] = '*'; < 767 may_update_[q] = true; < 768 } < 769 // _* < 770 // _* < 771 else if(below=='*'&&this[y-1,x-1]==' '&&this[y,x < 772 Pos q = new Pos(y-1,x-1); < 773 to_be_written[p] = ' '; < 774 to_be_written[q] = '*'; < 775 may_update_[q] = true; < 776 } < 777 } < 778 < 779 foreach(p,c; to_be_written) { < 780 dynamic_objects_[p] = c; < 781 if(c=='*' && p.y==robot_pos_.y+1 && p.x==robot_pos_.x) < 782 dead_ = true; < 783 } < 784 < 785 if(lambda_pos_.empty) < 786 raw_data_[lift_pos_.y][lift_pos_.x] = 'O'; < 787 } < 788 < 789 void water_update() < 790 { < 791 if( robot_pos_.y <= water_level() ) < 792 air_left_ --; < 793 else < 794 air_left_ = max_air_; < 795 if( air_left_ < 0 ) < 796 dead_ = true; < 797 } < 798 < 799 private: < 800 char map_get(int y, int x) const < 801 { < 802 if( y<1 || H<y || x<1 || W<x ) return '#'; < 803 Pos p = new Pos(y,x); < 804 if(p == robot_pos_) < 805 return 'R'; < 806 if(auto it = (p in dynamic_objects_)) < 807 return *it; < 808 if( x<0 || raw_data_[y].length<=x ) return ' '; < 809 return raw_data_[y][x]; < 810 } < 811 < 812 void map_set_empty(in Pos p) < 813 { < 814 return map_set_empty(p.y, p.x); < 815 } < 816 < 817 void map_set_empty(int y, int x) < 818 { < 819 if( y<1 || H<y || x<1 || W<x ) return; < 820 if( x<0 || raw_data_[y].length<=x ) return; < 821 raw_data_[y][x] = ' '; < 822 } < 823 < 824 public: < 825 Game clone() const { return new Game(this); } < 826 this(in Game g) { < 827 H_ = g.H_; < 828 W_ = g.W_; < 829 raw_data_ = new char[][g.raw_data_.length]; < 830 foreach(i,d; g.raw_data_) raw_data_[i] = d.dup; < 831 trampoline_pos_ = cast(Pos[char]) g.trampoline_pos_; < 832 razor_pos_ = (cast(Game)g).razor_pos_.dup; < 833 lambda_pos_ = (cast(Game)g).lambda_pos_.dup; < 834 lift_pos_ = g.lift_pos_.clone(); < 835 robot_pos_ = g.robot_pos_.clone(); < 836 dynamic_objects_ = dup(g.dynamic_objects_); < 837 trampoline_ = (cast(Game)g).trampoline_; < 838 trampoline_rev_ = (cast(Game)g).trampoline_rev_; < 839 water_base_ = g.water_base_; < 840 water_pace_ = g.water_pace_; < 841 max_air_ = g.max_air_; < 842 hige_pace_ = g.hige_pace_; < 843 num_razor_ = g.num_razor_; < 844 num_lambda_ = g.num_lambda_; < 845 turn_ = g.turn_; < 846 air_left_ = g.air_left_; < 847 cleared_ = g.cleared_; < 848 dead_ = g.dead_; < 849 may_update_ = dup(g.may_update_); < 850 } < 851 < 852 V[K] dup(V,K)(in V[K] aa) { < 853 V[K] aa2; < 854 foreach(k,v; aa) aa2[k] = v; < 855 return aa2; < 856 } < 857 < 858 private: < 859 int H_; < 860 int W_; < 861 char[][] raw_data_; < 862 Pos[char] trampoline_pos_; < 863 Pos[] razor_pos_; < 864 Pos[] lambda_pos_; < 865 Pos lift_pos_; < 866 Pos robot_pos_; < 867 char[Pos] dynamic_objects_; < 868 char[char] trampoline_; < 869 char[][char] trampoline_rev_; < 870 int water_base_ = 0; < 871 int water_pace_ = 0; < 872 int max_air_ = 10; < 873 int hige_pace_ = 25; < 874 int num_razor_ = 0; < 875 int num_lambda_ = 0; < 876 < 877 int turn_ = 0; < 878 int air_left_ = 0; < 879 bool cleared_ = false; < 880 bool dead_ = false; < 881 bool[Pos] may_update_; < 882 } <