Index: src/game.d ================================================================== --- src/game.d +++ src/game.d @@ -47,14 +47,12 @@ mixin DeriveShow; Water clone() const { return cast(Water)this; } static load(string[string] params) { - return new Water( - params.get("Water", "0").to!int(), - params.get("Flooding", "0").to!int() - ); + return new Water(params.get("Water", "0").to!int(), + params.get("Flooding", "0").to!int()); } int level(int number_of_update) const { return pace ? base+(number_of_update/pace) : base; @@ -126,11 +124,10 @@ char[][] data; Pos robot; Pos lift; int waterproof; - // TODO: immutable Pos[char] tr_target; Pos[][char] tr_source; const(Hige) hige; int razor;