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Artifact b4fe69bc6effbce7183679c2cc163aa9d19fc20f


# Microsoft Developer Studio Project File - Name="NoahXt" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** 編集しないでください **

# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102

CFG=NoahXt - Win32 Debug
!MESSAGE これは有効なメイクファイルではありません。 このプロジェクトをビルドするためには NMAKE を使用してください。
!MESSAGE [メイクファイルのエクスポート] コマンドを使用して実行してください
!MESSAGE 
!MESSAGE NMAKE /f "NoahXt.mak".
!MESSAGE 
!MESSAGE NMAKE の実行時に構成を指定できます
!MESSAGE コマンド ライン上でマクロの設定を定義します。例:
!MESSAGE 
!MESSAGE NMAKE /f "NoahXt.mak" CFG="NoahXt - Win32 Debug"
!MESSAGE 
!MESSAGE 選択可能なビルド モード:
!MESSAGE 
!MESSAGE "NoahXt - Win32 Release" ("Win32 (x86) Dynamic-Link Library" 用)
!MESSAGE "NoahXt - Win32 Debug" ("Win32 (x86) Dynamic-Link Library" 用)
!MESSAGE 

# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName "NoahXt"
# PROP Scc_LocalPath "."
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe

!IF  "$(CFG)" == "NoahXt - Win32 Release"

# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "../tmp/relxt"
# PROP Intermediate_Dir "../tmp/relxt"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "NOAHXT_EXPORTS" /Yu"stdafx.h" /FD /c
# ADD CPP /nologo /W3 /GX /O2 /Ob0 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "NOAHXT_EXPORTS" /FD /c
# SUBTRACT CPP /YX /Yc /Yu
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x411 /d "NDEBUG"
# ADD RSC /l 0x411 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386 /out:"../Release/NoahXt.dll" /opt:"nowin98"
# SUBTRACT LINK32 /pdb:none

!ELSEIF  "$(CFG)" == "NoahXt - Win32 Debug"

# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "../tmp/dbgxt"
# PROP Intermediate_Dir "../tmp/dbgxt"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "NOAHXT_EXPORTS" /Yu"stdafx.h" /FD /GZ /c
# ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "NOAHXT_EXPORTS" /FD /GZ /c
# SUBTRACT CPP /YX /Yc /Yu
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x411 /d "_DEBUG"
# ADD RSC /l 0x411 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /out:"../Debug/NoahXt.dll" /pdbtype:sept

!ENDIF 

# Begin Target

# Name "NoahXt - Win32 Release"
# Name "NoahXt - Win32 Debug"
# Begin Group "Source Files"

# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Source File

SOURCE=.\NoahXt.cpp
# End Source File
# Begin Source File

SOURCE=.\NoahXt.def
# End Source File
# End Group
# Begin Group "Resource Files"

# PROP Default_Filter ""
# Begin Source File

SOURCE=.\icon\arc_ace.ico
# End Source File
# Begin Source File

SOURCE=.\icon\arc_arj.ico
# End Source File
# Begin Source File

SOURCE=.\icon\arc_bga.ico
# End Source File
# Begin Source File

SOURCE=.\icon\arc_cab.ico
# End Source File
# Begin Source File

SOURCE=.\icon\arc_gca.ico
# End Source File
# Begin Source File

SOURCE=.\icon\arc_jak.ico
# End Source File
# Begin Source File

SOURCE=.\icon\arc_lzh.ico
# End Source File
# Begin Source File

SOURCE=.\icon\arc_oth.ico
# End Source File
# Begin Source File

SOURCE=.\icon\arc_rar.ico
# End Source File
# Begin Source File

SOURCE=.\icon\arc_tar.ico
# End Source File
# Begin Source File

SOURCE=.\icon\arc_yz1.ico
# End Source File
# Begin Source File

SOURCE=.\icon\arc_zip.ico
# End Source File
# Begin Source File

SOURCE=.\noahxt.rc
# End Source File
# Begin Source File

SOURCE=.\resource.h
# End Source File
# End Group
# Begin Source File

SOURCE=.\icon\arc_7z.ico
# End Source File
# End Target
# End Project